Notification Settings
Choose which trap events reach you and how. OcuTrap notifications come from your traps' firmware; the app lets you pick the events and delivery channels.
OcuTrap alerts come from your traps themselves (their firmware), and the app lets you choose which events notify you and how they're delivered. The web and mobile apps present these controls a little differently.
Web (Settings → Notifications)
On the web app, open Settings and find the Notifications section. You pick, for each event category, which channels deliver it:
Event categories
- Captures — confirmed catches from a trap.
- Trap alerts — battery, signal, offline, and tilt alerts.
- Billing — failed payments, renewals, and plan changes.
- System updates — firmware releases and planned maintenance.
Channels
- Email — sent to your account email address.
- In-app — shown in the app's Inbox. The notification bell in the app header shows your unread-inbox count (the same number as the Inbox); open it to read in-app notifications. Scout-mode triggers and alerts are the exception: they appear in the trap's activity feed, not the Inbox, so they never count toward the bell.
- Push — mobile only; configure push in the mobile app (the toggle is disabled on web).
Mobile (Notification Settings)
In the mobile app, open Notification Settings:
- Notification Channels — toggle Push Notifications and Email Alerts.
- Alert Types — toggle Target detected, Animal captured, Capture reminders, Low battery, and Device alerts (battery, signal, offline, and tilt — not Scout triggers or alerts, which are activity-feed-only).
- Digest — choose Immediate, Daily Digest, or Weekly Digest.
Push notifications also require phone-level permission for the OcuTrap app. See Using the Mobile App.
Scout-mode triggers and alerts work differently from Captures and Trap alerts: they are recorded in the trap's activity feed only, and never send push or email, never appear in your Inbox, and never affect the notification-bell count. For how Scouting works and where to see photos while the door stays open, see Scouting Mode.